Prologue
No one really knew what became of the humans, the god-like
beings that once ruled the universe.
The leading theory is that they all left for another, better
universe when they had done all they could for the cosmos. Another is that they
never left and are simply hiding in a distant part of the universe, perhaps in
some secluded galaxy somewhere, to live in relative peace away from their rowdy
descendants. Last and most cynical of all is that they had become too decadent
and, when their vast empire fell apart, committed a species-wide suicide and
leaving the cosmos in the hands of their more competent children.
Whatever the case, there are no humans to be found across
the known cosmos.
All that is left of them now are the “Hominids”, their
created descendants, inheritors of their legacy. Possessed of humanity in
either their DNA or of their creator’s memories stored in their complex
circuitry, all Hominids share the ability to control and manipulate Sapiotech,
the wondrous technology left behind by their creators. When the Hominids first
began to travel the vastness of space, they warred with one another over worlds
containing Sapiotech, often dedicating decades-long campaigns over mere rumors
of them. It got to the point wherein countless planets, stars and even systems
have been utterly destroyed either because of war or simply a means to deny
enemies of Sapiotech.
Now, in the Thirteenth Age, a tenuous peace has settled over
the twelve known species of Hominids across the cosmos after almost ten
millennia of constant, grueling war between the stars. Under the reign of the
benevolent Empress Erolina III, supreme leader of the Alpha Dominion, an uneasy
truce has settled among the Hominids and, for now, there has been no war for
decades now. However, one can only wonder how long the ceasefire between the
Hominids will last as even now, each of them prepare for an inevitable war as
tensions build between them.
It has been said that there are as many as twenty-four
species of Hominid, each one different and each one divisible into multiple
subspecies. So far though, only twelve have been discovered by the Alpha
Dominion in their exploration of the Observable Universe. That said, these
twenty-four species and their respective subspecies populate most of the Known
Cosmos, dwelling in the innumerable galaxies found therein.
First, and possibly foremost, are the alphas, an all-female
race thought to be the pinnacle of physical human evolution. Possessed of
special organs that allow them to heal rapidly from injury and resist almost
all known diseases, the alphas have all but dominated most of the Known Cosmos.
Now they rule across the stars and galaxies of the Observable Universe through
their Dominion which spans across the Gaia galaxy cluster. Through military might
and economic cunning, the Alpha Dominion has few rivals among the other Hominid
and all but the most powerful soldiers, wisest tradesmen or most numerous
savages can challenge them.
Second would be the kappas, strange creatures possessed of malleable
genetic material. They both resemble the humans that created them as well as
the animals believed to be the creatures humans associated with most. They
share a deep connection with the beasts of their home planets and are known to
use them in battle. While aggressive and almost feral, the kappas have an
honor-based society and often see themselves as protectors of the oppressed.
That said, there are also more than a few kappas who embrace a more barbaric
lifestyle and openly war with all other Hominid species.
Third would be the gammas, beings whose very bones are laced
with a bizarre organic metal. They are easily able to operate the technological
devices they have at their disposal and, thanks to their strange physiology,
are able to manipulate them to a degree most other Hominids cannot. Their
culture is primarily based on trade and profit and each and every gamma dream
of making enough to support not just his or her family, but of future
generations to come. Gammas are probably one of the least warlike Hominids but
a small group of them seek to escalate tensions to profit from the inevitable
conflicts.
Fourth would be the numinous deltas, Hominids who can
manipulate matter with their minds. Strange and colorful crystals can be found
in their skin and nervous system that often concentrate in certain parts of
their bodies such as their foreheads or create beautiful patterns in other
parts of their bodies. Gifted with great psychic power, almost all deltas have
a form of telekinesis that allow them to move objects and substances simply by
willing them to do so. Deltas have a rigid religious society that often brings
them into conflict with other Hominids
Fifth are the thetas, Hominids known for their strange
beauty, wisdom and mastery of subversive combat. They are easily identified by
their bizarrely colored skin which often take hues of red, blue, purple, gold
and green. Thanks to their innate telepathy, thetas are able to easily
communicate with one another and even other species without uttering a sound.
It is also thanks to their telepathy that they are able to communicate with the
floral creatures of their home planet and form them into tools or even weapons
instead of the technology used by other species. They are the most peaceful of
the Hominids and have few enemies.
Sixth are the sigmas, easily recognized by their four arms
and the three digits on each of their hands. Like the deltas, thetas, iotas and
omegas, sigmas are inherently psychic although they can have a mix of
telepathy, telekinesis or psychometry instead of just one. Also, much like the
omegas, the sigmas have access to a power that can best be described as “magyk”,
a force somewhat related to psionics but so far beyond the scope of the
sciences that it cannot be properly explained. They are a vindictive and
warlike people and once had an empire that once rivalled that of the Alpha Dominion.
Seventh are the betas, robotic beings of highly resilient
metal. They are extremely durable and have weapons made from very advanced
Sapiotech that they guard jealously. They are the only species able to rival
the military forces of the Alpha Dominion thanks to their nigh-impenetrable
armor and their devastating weaponry. However, despite their use of
state-of-the-art Sapiotech, betas have a feudal society that centers their
settlements around fiefs and their military resembles that of chivalric orders
instead of the more modern conventions adopted by other Hominids.
Eighth are the zetas, the purely organic creatures that
resemble arthropods and mollusks. While they lack the mostly mechanical
technology of the other Hominids, they more than make up for with their use of
living creatures. They might not be the most resilient of Hominids, but they
most certainly have the numbers to be able to overwhelm the forces of the
alphas and the betas. They have a mostly agrarian society when not openly
hostile to other species. They are driven by their need to seed worlds with new
life and while they have nothing against people taking from their produce, they
do not take interference lightly.
Ninth would be the iotas, small fungal creatures that
possess the psychic gift of psychometry. They are often an inquisitive and
friendly people and are the most cooperative of all the Hominids. They are very
helpful and have few, if any, enemies among the other species save perhaps the sigmas.
Iotas often find employment as navigators or investigators thanks to their
ability to peer into the true nature of things and see into their past and
perhaps even a bit of the future. While not normally aggressive or warlike,
iotas have also thought to arm themselves, thinking that another big war might
drag their people into it whether they want to or not.
Tenth are the epsilons, a race of towering giants that are
somewhat able to adjust their size thanks to the unique cellular composition of
their bodies. They are able to shift from a mere ten feet tall (their minimal
height) to as much as fifty or sixty feet tall when needed. They somewhat
resemble both reptiles and insects and have undifferentiated cells that grant
them their ability to contract and expand their bodies at will as well as
quickly heal from most injuries. Epsilons can be truly dangerous combatants
thanks to their size and power but prefer to keep to themselves and not cause
others any trouble.
Eleventh are the upsilons, a race of sapient microbes just a
single cell in size. While they may seem like a lost thing in the grand scheme
of things, upsilons often gather in large settlements in Hominid-sized ships
they prefer to call “micropolises”. These in turn serve as their cities or
settlements as well as a means of travel and communication with beings that are
likely colossal to them. Upsilons are also some of the less aggressive species
of Hominid, likely due to their small size, but are also beginning to realize
that another war could very well lead to their extinction.
Twelfth would be the omegas, the small and curious all-male creatures
that possess psychic abilities beyond that of the deltas, thetas, sigmas and
iotas. They reproduce through a bizarre form of autotomy much like starfish. They
are feared by the alphas due to their vast potential for magyk and rightly so
as they are known to defy the very laws of physics through singing alone. That
said, they are a conquered people and live beneath the tyranny of the Alpha
Dominion and the culture they once had is now all but erased.
And last to have appeared, only in the last few decades or
so, are the omicrons who possess vast amounts of Sapiotech. Shortly after being
discovered, the omicrons immediately initiated a new war with the existing Hominid
species. Thanks to their discovery of extremely advanced Sapiotech weapons
known as “Imagoes”, the omicrons have forced every other Hominid species on the
defensive. This has what mainly caused the other twelve Hominids to declare a
truce to fight a common enemy. Few even know the true appearance of omicrons as
the vast majority of encounters with them involve their Imagoes and their
fierce weaponry and almost always end badly for those who encounter them.
While the full capabilities of Imagoes have yet to be fully
explored, Imagoes have proven to be extremely powerful and efficient vehicles
of war, capable of decimating fleets of battle starships unassisted. So far,
few other war machines have bested an Imago in combat and those that do must
often make considerable sacrifices to ensure victory. Generally humanoid in
shape, Imagoes are also capable to changing into various shapes and are
seemingly comprised of microscopic particles. Imagoes also seem to be able to
change their size at will with some appearing to be only a meter in height
while some tower well over small mountains.
So far, the truce between the twelve Hominid races has gone
on unabated save for illegal activities that take place in uncharted or
contested territories. However, war continues to loom over the horizon in the
Observable Universe and no one has ever really prepared for an attack from the
omicrons. It is even believed by more superstitious folk that the coming
conflict will spell the end for all the other Hominid species.
Comments
Post a Comment